Real-time virtual environment (Unity3D) with soundscape (Flash) Variable, infinite duration with Drew Baker (3D visualisation & programming) This installation is a real-time virtual ‘city’ exclusively created from an early urban...
Real-time virtual environment (Unity3D) with soundscape (Flash) Variable, infinite duration with Drew Baker (3D visualisation & programming)
This installation is a real-time virtual ‘city’ exclusively created from an early urban map of New York City found in the British Library’s One Million Images from Scanned Books collection on Flickr Commons. The 3D environment is algorithmically rendered anew each day from a 2D ‘map’ that is being constantly regenerated by the project’s online server application. The synthetic world shifts according to a hyperreal day/night cycle and offers two primary viewpoints. The first is a randomly animated vista of the city’s skyline, whilst the second is a floating street-view perspective that is experienced through an Oculus VR headset. An atmospheric soundscape (also generated in real time) completes the experience.