Animum Fractum,
VR / Video Installation
Courtesy of Gazelli Art House Ltd.
Copyright The Artist
About The Artwork
360 VR Installation Animum Fractum, built with generative 3D fractal images created with generative grammar and Open Source (MB3D) Fractal Rendering Software using neuronal data.
Fotogalerie Wien, WUK, Vienna / 25.04.- 25.05.2019 / Opening: 24.05, 19;00
MUSRARA MIX 2019, Jerusalem / 28-30 May 2019
Vienna Art Week, Galerie mekân68 / 19 – 25 November 2018
Comissioned by ArtBizTech for the project bang. Neuro.
www.artbiztech.org
Benoit Mandelbrot, who coined the term “fractal” in 1975, describes fractals as “beautiful, and yet incredibly difficult”.
Fractal is one of the most difficult terms to define in geometry, but if we were to put it in terms which a non-mathematician could also understand, we could say that it is a geometrical figure which repeats the same pattern in all of its parts. This means that, as you get closer to the figure, you start to see the repetition of the same figure. The figure resembles itself and repeats itself ad infinitum. Even though it seems conceptually complex, this is a figure that we come across every day.
You can DOWNLOAD 360 VR Video file here: http://ozanturkkan.com/zip/animum_fractum_VR_360.zip
About Ozan Turkkan
Currently based in Vienna, new media artist, Ozan Turkkan was born in Turkey. He worked many years in the field of multimedia and digital arts. Before the very first steps in digital media, he studied and practiced various art disciplines in Philadelphia, Salamanca and Barcelona in collaboration with numerous institutions, and art centres.
After graduating from The University of Salamanca, he received his Master degree in Multimedia at BAU (Escola Superior de Disseny, Universitat Central de Catalunya) in Barcelona, where he lived and worked many years years as a new media artist.
His works were exhibited in Art Centers, Museums and Galleries such as; Santa Monica Art Centre Barcelona, Reina Sofia Museum Madrid, Centre of Contemporary Art Luigi Pecci Florance, Torrance Museum Los Angeles, Victoria House London, Lincoln Center NY, Banannefabrik Luxembourg, Europalia Art Festival Brussels, Les Brigittines Contemporary Arts Centre Brussels, Museum of Contemporary Art Belgrade, Santral Istanbul, Akbank Art Istanbul, Gallery Mitte Barcelona, LOOP Videoart Festival Barcelona, Rotterdamse Schowbourg Rotterdam, WUK Vienna.
His work is centered on experimental digital media with a focus on generative computer arts, fractals, algorithmic art, virtual reality experiences, interactive art, and motion as a reflection of impermanent nature of existence, human and social behavior. He uses technology as a canvas to create innovative and engaging digital art installations to observe forms of interaction, social exchange, participation and transformation.
Living in numerous cities throughout of his life Ozan Turkkan has developed a sense of multiculturalism and cosmopolitanism which characterized his works. Complicated structures, conflicting and coexisting colors and diversity have been a parameter to push the artist to stress on complex field which is converging around the art, new technologies and the sciences of nature.
He likes to explore the many-folded boundaries between science, art and new technologies, and combining different media elements in a creative process.