For the past few years I’ve been working on a play/video game/simulation that happens over a network of at least 4 computers. On each channel or node in the network...
For the past few years I’ve been working on a play/video game/simulation that happens over a network of at least 4 computers. On each channel or node in the network an AI actor performs bits from the play and interacts with other performers.
I also am writing a strategy guide for the software as it’s a little complicated to set up. These are a few pages from the guide that show some of the emails the AI actors send each other.